About Me

Greetings, I am Marc, a dedicated Sound Designer and Audio Editor based in the vibrant metropolis of Berlin. My fascination with the world of music and sound has been a lifelong journey. From my early days, when I contributed to my school band by playing guitar and bass, to my pursuit of professional vocal training, I have consistently gravitated towards the intricate realm of sound.
My enduring passion for sound took a transformative turn when I merged it with my profound enthusiasm for video games and technology. Early on, I discovered my innate talent for crafting immersive soundscapes and evocative textures tailored specifically for the gaming industry.
Throughout the years, I have diligently refined my skills, working on diverse student projects and engaging in the exhilarating environment of game jams. This journey eventually led me to a fulfilling role at SAE Berlin as an Audio Supervisor. In this capacity, I assist aspiring audio professionals in realizing their ambitious game audio projects. My role harmoniously combines technical expertise with a deep-seated passion for the auditory dimension.
Beyond my professional commitments, I’m an avid experimenter with synthesizers, continually pushing the boundaries of audio-visual experiences within Touch Designer. I also take pleasure in refining my skills in the world of competitive gaming, with titles like Guilty Gear Strive serving as both leisure and a wellspring of inspiration for my work.
I am continually on the lookout for compelling projects that warrant my expertise. Whether you are interested in a collaboration on game audio or simply desire to engage in a discourse about the captivating realm of sound, please feel free to reach out. Let’s embark on an auditory journey together.